Linux Review:

Bodycam

Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Body Bomb on photoreal maps where teamplay, tactics, and clutch skill are key.

Bodycam

PROTON TIER: SILVER

Bodycam is a tactical multiplayer FPS featuring a unique bodycam perspective, emphasizing close-quarters combat and team play. The game runs via Proton. Status: Silver.

TWEAKS & TRICKS

  • ElectraPlayer Crashes: Prevents crashes related to ElectraPlayer.
    • Solution: Rename the Movies folder within the game directory to Movies.off. The full path is ~/.local/share/Steam/steamapps/common/Bodycam/Bodycam/Content/.
  • Initial Black Screen & Crash: The game initially crashes with a UE-Crash-Report.
    • Solution: Utilize mangohud with the following command: mangohud PROTON_ENABLE_NVAPI=1 %command% -useallavailablecores -high.
  • Performance Enhancement: Improves performance by utilizing all available cores.
    • Solution: Add the following command: mangohud %command% -useallavailablecores -dll
  • DLSS Activation: DLSS functionality is active.
    • Solution: No specific command is required. DLSS is successfully enabled within the in-game settings. The Balanced preset provides approximately 100 FPS.
  • Runs ‘Out of the Box’: No configuration is needed when using Proton Experimental.

Verdict

Bodycam is now functionally stable and performant on Linux via Proton, particularly when utilizing mangohud commands. The successful activation of DLSS further enhances the experience. This is a solid purchase for Linux gamers with capable hardware, provided they are comfortable with Proton configuration.

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